Grunka Munka Games began in February of 2016 with the first prototype of Collidalot. It was started by Andrew Ward and Matthew VanCompernolle over the love of creating dynamic, new experiences. In June of 2017, Grunka Munka Games was formally founded on the principle that brand new ideas deserve to be brought to life.
Our team of five is working hard to pump Collidalot with as much energy as we can muster. It will ship in early summer of 2018.